Tuesday, 08 October 2024
News with tag PlayStation Vita  RSS
Broken Sword: The Serpentrsquo;s Curse - GR Review

Added: 13.05.2014 21:21 | 4 views | 0 comments


It's like holding George and Nico in your hands. The point-and-click adventure game has seen a resurgence in the past few years, so much so that —​with mixed results. The distinctive art style and charismatic personalities shine, but touch-specific controls knock the experience down a peg or two. Broken Sword 5's narrative concerns itself with a mysterious painting titled "La Malediccio." Following a brief flashback in World War II-era Spain, the game shifts to modern-day Paris to show the theft of the painting by a fake delivery man, who also murders someone. Series protagonists George Stobbart and Nico Collard happen to run into each other at the art gallery during the theft and the responsibility falls on them to uncover the truth behind the painting and the identity of the culprit. Their search begins in Paris, but eventually the game turns into a globetrotting affair as players also visit London. It's a simple premise that slowly becomes more complicated—emphasis on slowly. [gallery=419] The game presents a compelling story with genuinely entertaining twists and turns. Its historical background and connection to Gnostic Gospels in particular establishes a level of narrative uniqueness that only strengthens the experience. Unfortunately, it takes its sweet time getting there. I'm not the kind of guy who requires non-stop thrills, but stilted pacing clearly stands out as one of Broken Sword 5's weaknesses. The first section in the art gallery, as both George and Nico investigate the crime scene, is only the first example. Eventually I was more than ready for a change in scenery. Though the game lingers at times, it avoids much of the tediousness with strong writing and even stronger personalities. Players control both George and Nico throughout the adventure, and I grew to like them both over the course of the first episode. The two are American and French respectively, which establishes a nice contrast in both personality and voice-acting. George provides much of the game's humor, which can best be described as subtle but effective and the English major in me particularly enjoyed the Kafka joke in the opening hours of the game. Broken Sword 5 also features memorable side characters, such as the haughty Hector Laine who also witnesses the murder/theft. But narrative and characters only serve as part of the adventure game formula—puzzles and mechanics provide the balance. Broken Sword 5 doesn't completely stumble in this area, but the puzzles feel like barriers to each new story bit. The lacking difficulty plays a large role in giving the player that feeling. Rarely did I find myself stumped by any one puzzle and even when I was it usually involved a clue I had yet to observe or a dialogue option I failed to recognize. I do commend the game for reasonable logic-based puzzles, though—I've played my fair share of adventure games with ridiculous solutions. A lot of the game involves scouring the environment for specific clues or items, which proves frustrating on PS Vita. No mouse and keyboard mean players will rely on the touchscreen and the control scheme transition stands as the Vita version's biggest flaw. I clearly remember my investigation of the first crime scene—there was a lot to observe, so I had to drag my finger around the environment to find icons to tap. However, movement is also controlled by tapping the touch screen, so I would move when I wanted to view items and vice versa. The entire time I thought to myself, "This probably controls a lot better on the computer." That said, Broken Sword 5 on the Vita does allow fans to take George and Nico with them on the go. The troublesome touch controls result in a lesser experience, but at its core Broken Sword 5 is still a solid adventure game. It touts undeniable charm and likeable characters that help compensate for slow pacing and simplistic puzzles. Now I play the waiting game and hope part two comes to the Vita soon—man, I hate cliffhangers. Code provided by publisher. Based on PlayStation Vita version. Also available for PC, Mac, Linux, Android, and iOS.

From: www.gamerevolution.com

Borderlands 2 And Soul Sacrifice Delta On Vita, Minecraft and Serious Sam On PS3 This Week

Added: 12.05.2014 19:09 | 16 views | 0 comments



Both the PlayStation Vita and PlayStation 3 are getting a double dose of content this week with Borderlands 2 and Soul Sacrifice Delta coming to the former and Minecraft and Serious Sam 3 coming to the latter. Whether you like building or destroying things, this week’s new games should have something to pique your interest.

From: www.cinemablend.com

Demon Gaze Review | Esperino

Added: 12.05.2014 10:14 | 2 views | 0 comments


PlayStation Vita owners have been spoiled lately with the amount of J-RPGs hitting the handheld device. Demon Gaze is the newest offering by NIS America and adopts a first person view in place of the more widely used third-person perspective.

From: n4g.com

MouseCraft Scurries Onto PlayStation Vita In July

Added: 11.05.2014 21:00 | 6 views | 0 comments



Cats and mice have been mortal enemies since the dawn of time. In upcoming PlayStation Vita puzzle game MousCraft, however, you'll take on the roll of a cat who actually wants to see a group of mice succeed, navigating dangerous platforming mazes in order to reach a delicious, cheesy reward.

From: www.cinemablend.com

Fate/Hollow Ataraxia On PlayStation Vita Will Be Released This November

Added: 10.05.2014 19:14 | 6 views | 0 comments


A limited edition version of Fate/Hollow Ataraxia will be available, and will come with a Nendoroid Petite figure of Avenger.

From: n4g.com

Bullet Girls Is Pretty Much Sengan Kagura: Modern Warfare

Added: 08.05.2014 18:14 | 6 views | 0 comments


Bullet Girls is a game about the battlefield of friendship and tears. The PlayStation Vita shooting game puts you in control of girls will be taking on all kinds of missions that will come with a side of sexy elements.

From: n4g.com

Slimmer, Lighter PlayStation Vita Available in North America

Added: 08.05.2014 12:11 | 2 views | 0 comments


Borderlands 2 and God of War Collection are available now for PS Vita

From: www.gamershell.com

Sony: Getting AAA Games on Vita "Don't Work With the Traditional Process"

Added: 07.05.2014 18:42 | 4 views | 0 comments




Don Mesa, the Director of Product Planning & Platform Software Innovation for SCEA, has shared several comments about the PlayStation Vita in light of the slimmer model releasing yesterday and more than a few responses to fan questions on the official PlayStation blog.

From: www.gamerevolution.com

Sega Bringing Mobile RPG Hit Chain Chronicle To Vita

Added: 07.05.2014 14:14 | 6 views | 0 comments


Chain Chronicle has been a breakout success similar to Square Enixs Million Arthur series. And following in the footsteps of Million Arthur, Sega announced a PlayStation Vita port. Chain Chronicle V is scheduled for release in summer 2014.

From: n4g.com


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